Tuesday, 21 May 2013

EXP3: Architectural mash up

principles of good architectures


I strongly believe that a building must balance all three to be considered architecture: function, structure and beauty.The most effective and memorable architecture, it that which it express its function in a meaningful and visually interesting way and  it complement or contrast with its surroundings. The question is: do these principles, meant to apply to physical architecture, apply to system architecture and more specifically clinical architecture?What is considered beautiful and what is considered ugly changes over time? What Vitruvius is saying is that architecture is about craftsmanship and technology.  Architecture is the apex of a people’s technology, for it is the technological environment that they create for themselves. Today, it's ridiculed for its boxy shape, gigantic lobbies, and modernistic decorations.The difference between a good application architect and a great application architect is the ability to craft an elegant solution in a way so as to delight the user. Obviously in the modern age, our control of the atom and thus the ability to produce energy from non traditional sources and thus harvest and fabricate non local or natural materials for construction, has made a major change in how the different people’s of the world produce their architecture.Understanding the complexity of architecture can seem daunting. To understand this complexity, you must find out about the science of structures, the craft of building, and the art of space-making, as well as the terminology of architecture. 


http://www.dummies.com/how-to/content/spotting-good-architecture.html
http://www.clinicalarchitecture.com/blog/clinical-architecture-healthcare-it-blog/january-2009/three-principles-of-good-architecture/
http://blog.houseplans.com/2011/02/11/what-is-good-architecture/

Monday, 13 May 2013

Week10: EXP3 Landscape Design


This landscape is called Huangshan which is loctated in Anhui province in China, I chose this landform to carry on in my cryengine is because I like the moment when the sun rises but the sunlight is blocked by the mountain body, however those diffuse sunlight is covering on the hovering clouds below the mountain and make them looks clean and pure.






This is the landscape that I developed in cryengine.

Wednesday, 1 May 2013

shadow on monument


two concepts of my monument are creative use of light (Luis Barragan) and contrast (Farshid Moussavi).  Now I got an ideal from Russell's lecture is that I will use the shadow ( as you can see on the flat white board) to create an special TEXTURE for the idea creative use of light. I was about to use artificial light and transparent material and show in the night time to enhance the contrast between the monument and environment. Now I have to rewrite my concept for electroliquid aggregation, below are my two questions:

1. Do you think my idea that use shadow as a special texture fit the concept " creative use of light "?

2. My new concept of electroliquid aggregation is " use the shadows on the monument to enhance dynamic structure. " Is it appropriate?